This version is a massive overhaul of the progression system in the game.
In every Area you can find Stage Rewards, which you automatically collect when reaching the new Stage. In these rewards you will always get Gold and some Gems. In earlier Areas you also get specific Spells or Heroes which automatically get unlocked if you do not have them yet. In the later Areas you get Spell Books that come with guaranteed unlocks.
The previous Victory Bonus System was simplified. The whole system of how many Victory Points you earn and how they are acquired was changed. A new value, called Team Fame, was added, which is based on the Skill Rank of your heroes. Your heroes can no longer lose a Skill Rank except for Season Resets in the Crystal Palace. In the hero details you can see how many victories in a row you need to reach the next Skill Rank. With each Skill Rank Up you get a bonus to your Victory Points based on your Team Fame. You can see your current Team Fame after a match as well as in the Hero Collection.
The overall progression changed.
Both the Victory Points gained from fights and Victory Points required to reach a certain area have been adjusted. Players get converted to the new Victory Points automatically. You now need 1,000,000 Victory Points in order to reach the Crystal Palace; however, thanks to the new system you will gain much more points and should reach it faster than before. To reach the top of the Crystal Palace you now need more points, not everyone that reached the top of the Palace before will do so after the update.
The fight button now leads to a sub selection in which you can choose which mode you want to play. The Normal fights do not increase the Skill Rank of your heroes. For winning you will also only get gold out of chests and Victory Points based on your Team Fame. The opponent is always an AI-controlled imp.
Ranked fights give you guaranteed gem(s) from chests and can increase the Skill Rank of the hero and your Team Fame. The opponent is a player or can be a bot if no possible match is found or the connection is not good enough for PvP matches.

The new version is now available on Android, the iOS Version will follow shortly.
Change log:
Features:
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New Game Mode: PvE only (normal)
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Added new events
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Added Team Fame
Changes:
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Optimized match making to simplify it
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The fight buttons now show you which level of enemies can be found
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Next Skill Rank up information added to hero details
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Rebalanced victory points
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Stage Rewards are now directly on the path and automatically collected
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Removed best Skill Rank
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Removed Victory Point Bonus
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Rebalanced Bosses
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Rebalanced Spirits
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The score on the map now shows the stage progress instead of the Victory Points
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Changed the versus screen to now show the level of the opponent
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General visual, textual and technical improvements
Fixes:
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Fixed an issue with aspect tokens that prevented them to be shown on the mini grid
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Fixed an issue with aspect tokens that prevented them to not be shown properly
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Fixed an issue with the giant sea turtle which caused the wrong token icon to be shown
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Fixed a visual issue that prevented ultimate spells from being animated in spell collection and replays
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Fixed several issue which caused disconnects to not count as loss properly
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Fixed several technical, textual and visual issues